Graphics: Add non-const GetShaderModuleResolver
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19d0342082
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@ -54,6 +54,7 @@ namespace Nz
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inline const std::shared_ptr<RenderDevice>& GetRenderDevice() const;
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inline const RenderPassCache& GetRenderPassCache() const;
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inline TextureSamplerCache& GetSamplerCache();
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inline std::shared_ptr<nzsl::FilesystemModuleResolver>& GetShaderModuleResolver();
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inline const std::shared_ptr<nzsl::FilesystemModuleResolver>& GetShaderModuleResolver() const;
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void RegisterComponent(AppFilesystemComponent& component);
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@ -82,6 +82,11 @@ namespace Nz
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return *m_samplerCache;
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}
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inline std::shared_ptr<nzsl::FilesystemModuleResolver>& Graphics::GetShaderModuleResolver()
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{
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return m_shaderModuleResolver;
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}
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inline const std::shared_ptr<nzsl::FilesystemModuleResolver>& Graphics::GetShaderModuleResolver() const
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{
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return m_shaderModuleResolver;
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