Fix compilation with GCC/Clang
Thanks to @Gawaboumga Former-commit-id: c2ecad3d8c0bad06cb47b906829585c8d0b910c0 [formerly 7790b792e730ed65c3e8b8dddbd91b1527631e2e] [formerly ae62fe532d14dd33bfc88cf7bca1d19e63487a3f [formerly 41b273ee595cc56c6145651fb4caa1ceca0b2bf6]] Former-commit-id: 7d4c3b3d0b48235a6c3534154c5787738440b2ae [formerly 96dcb709ba81c5696ba633b06e887007d5d9caf5] Former-commit-id: 2a2013af6d26bb64362d1edd2e6aacaac000708f
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@@ -30,6 +30,8 @@ TOOL.FilesExcluded = {
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"../SDK/**/LightComponent.*",
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"../SDK/**/ListenerComponent.*",
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"../SDK/**/ListenerSystem.*",
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"../SDK/**/Particle*Component.*",
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"../SDK/**/ParticleSystem.*",
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"../SDK/**/RenderSystem.*",
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"../SDK/**/LuaBinding_Audio.*",
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"../SDK/**/LuaBinding_Graphics.*",
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