Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
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committed by
Jérôme Leclercq
parent
899739cdce
commit
5ee25e9621
@@ -2,7 +2,6 @@
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// This file is part of the "Nazara Engine - Physics3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Physics3D/RigidBody3D.hpp>
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#include <Nazara/Physics3D/Debug.hpp>
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namespace Nz
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