Physics3D: Use pool for rigid bodies (+ sort them to improve cache)

This commit is contained in:
SirLynix
2023-03-12 20:17:36 +01:00
committed by Jérôme Leclercq
parent 899739cdce
commit 5ee25e9621
5 changed files with 90 additions and 18 deletions

View File

@@ -2,7 +2,6 @@
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Physics3D/RigidBody3D.hpp>
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz