VulkanBuffer: Use WaitIdle instead of a fence (same effect)
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@@ -46,7 +46,6 @@ namespace Nz
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BufferUsageFlags m_usage;
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UInt32 m_size;
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Vk::Buffer m_buffer;
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Vk::Fence m_stagingFence;
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Vk::Device& m_device;
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Vk::DeviceMemory m_memory;
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};
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