Graphics/Sprite: Allows to set sprite corner color

Former-commit-id: 66ca16acbb25da23a8a85b77d1bd4c4ca412e82f [formerly d4f67e512d1e7edd31c049045cc9069a8926d794] [formerly 7b9ca802280f114492d4e1aaa068c241802f3c25 [formerly 068f737047936c99b79057674bd453a54fe44960]]
Former-commit-id: e92d6bb1bd4668a2f94f0311f887f38c00544277 [formerly da0e5d605a0b9197a767e48d8a5dbd94dd83872b]
Former-commit-id: a4ce87c4974513dbe3890ac3f316ed14b74919eb
This commit is contained in:
Lynix
2016-09-07 13:04:58 +02:00
parent fda4877d1a
commit 614c1556ef
3 changed files with 60 additions and 11 deletions

View File

@@ -49,7 +49,6 @@ namespace Nz
*
* \param instanceData Data of the instance
*/
void Sprite::UpdateData(InstanceData* instanceData) const
{
instanceData->data.resize(4 * sizeof(VertexStruct_XYZ_Color_UV));
@@ -61,19 +60,19 @@ namespace Nz
Vector3f origin(m_origin.x, -m_origin.y, m_origin.z);
*colorPtr++ = m_color;
*colorPtr++ = m_color * m_cornerColor[RectCorner_LeftTop];
*posPtr++ = instanceData->transformMatrix.Transform(Vector3f(-origin));
*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftTop);
*colorPtr++ = m_color;
*colorPtr++ = m_color * m_cornerColor[RectCorner_RightTop];
*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() - origin);
*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightTop);
*colorPtr++ = m_color;
*colorPtr++ = m_color * m_cornerColor[RectCorner_LeftBottom];
*posPtr++ = instanceData->transformMatrix.Transform(m_size.y*Vector3f::Down() - origin);
*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftBottom);
*colorPtr++ = m_color;
*colorPtr++ = m_color * m_cornerColor[RectCorner_RightBottom];
*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() + m_size.y*Vector3f::Down() - origin);
*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightBottom);
}