Audio: Rewrite audio module
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@@ -8,6 +8,7 @@
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#define NAZARA_AUDIO_SOUNDBUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Audio/AudioDevice.hpp>
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#include <Nazara/Audio/Config.hpp>
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#include <Nazara/Audio/Enums.hpp>
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#include <Nazara/Core/ObjectLibrary.hpp>
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@@ -15,7 +16,8 @@
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Core/ResourceManager.hpp>
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#include <Nazara/Core/ResourceParameters.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <memory>
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#include <unordered_map>
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namespace Nz
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{
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@@ -26,6 +28,8 @@ namespace Nz
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bool IsValid() const;
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};
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class AudioBuffer;
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class AudioDevice;
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class Sound;
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class SoundBuffer;
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@@ -40,36 +44,41 @@ namespace Nz
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friend Sound;
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public:
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SoundBuffer();
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SoundBuffer() = default;
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SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples);
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SoundBuffer(const SoundBuffer&) = delete;
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SoundBuffer(SoundBuffer&&) = delete;
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~SoundBuffer();
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~SoundBuffer() = default;
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bool Create(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples);
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void Destroy();
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const std::shared_ptr<AudioBuffer>& GetBuffer(AudioDevice* device);
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UInt32 GetDuration() const;
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AudioFormat GetFormat() const;
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const Int16* GetSamples() const;
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UInt64 GetSampleCount() const;
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UInt32 GetSampleRate() const;
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bool IsValid() const;
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inline UInt32 GetDuration() const;
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inline AudioFormat GetFormat() const;
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inline const Int16* GetSamples() const;
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inline UInt64 GetSampleCount() const;
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inline UInt32 GetSampleRate() const;
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SoundBuffer& operator=(const SoundBuffer&) = delete;
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SoundBuffer& operator=(SoundBuffer&&) = delete;
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static bool IsFormatSupported(AudioFormat format);
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static std::shared_ptr<SoundBuffer> LoadFromFile(const std::filesystem::path& filePath, const SoundBufferParams& params = SoundBufferParams());
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static std::shared_ptr<SoundBuffer> LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams());
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static std::shared_ptr<SoundBuffer> LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams());
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private:
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unsigned int GetOpenALBuffer() const;
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struct AudioDeviceEntry
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{
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std::shared_ptr<AudioBuffer> audioBuffer;
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std::unique_ptr<SoundBufferImpl> m_impl;
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NazaraSlot(AudioDevice, OnAudioDeviceRelease, audioDeviceReleaseSlot);
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};
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std::unordered_map<AudioDevice*, AudioDeviceEntry> m_audioBufferByDevice;
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std::unique_ptr<Int16[]> m_samples;
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AudioFormat m_format;
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UInt32 m_duration;
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UInt32 m_sampleRate;
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UInt64 m_sampleCount;
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};
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}
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