Audio: Rewrite audio module
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@@ -31,7 +31,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
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THEN("We can play it and get the time offset")
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{
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Nz::Audio::Instance()->SetGlobalVolume(0.f);
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Nz::Audio::Instance()->GetDefaultDevice()->SetGlobalVolume(0.f);
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music.Play();
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std::this_thread::sleep_for(std::chrono::seconds(1));
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@@ -44,7 +44,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
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music.SetPlayingOffset(3500);
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REQUIRE(music.GetPlayingOffset() >= 3500);
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Nz::Audio::Instance()->SetGlobalVolume(100.f);
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Nz::Audio::Instance()->GetDefaultDevice()->SetGlobalVolume(100.f);
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}
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}
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}
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