Audio: Rewrite audio module

This commit is contained in:
Jérôme Leclercq
2022-03-17 09:07:52 +01:00
parent eb4629947e
commit 6165b3a101
43 changed files with 1898 additions and 1611 deletions

View File

@@ -19,7 +19,7 @@ SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
sound.SetPosition(Nz::Vector3f::Zero());
sound.SetVelocity(Nz::Vector3f::UnitX());
REQUIRE(sound.IsSpatialized());
REQUIRE(sound.IsSpatializationEnabled());
REQUIRE(sound.GetPosition() == Nz::Vector3f::Zero());
REQUIRE(sound.GetVelocity() == Nz::Vector3f::UnitX());
}