Graphics/Widgets: Add support for scissoring

This commit is contained in:
Jérôme Leclercq
2021-12-01 20:26:33 +01:00
parent a483e16e15
commit 61779d1cad
21 changed files with 137 additions and 35 deletions

View File

@@ -8,7 +8,6 @@
#define NAZARA_GRAPHICS_RENDERSPRITECHAIN_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Graphics/RenderElement.hpp>
#include <Nazara/Graphics/RenderQueueRegistry.hpp>
#include <Nazara/Graphics/WorldInstance.hpp>
@@ -25,13 +24,14 @@ namespace Nz
class RenderSpriteChain : public RenderElement
{
public:
inline RenderSpriteChain(int renderLayer, std::shared_ptr<MaterialPass> materialPass, std::shared_ptr<RenderPipeline> renderPipeline, const WorldInstance& worldInstance, std::shared_ptr<VertexDeclaration> vertexDeclaration, std::shared_ptr<Texture> textureOverlay, std::size_t spriteCount, const void* spriteData);
inline RenderSpriteChain(int renderLayer, std::shared_ptr<MaterialPass> materialPass, std::shared_ptr<RenderPipeline> renderPipeline, const WorldInstance& worldInstance, std::shared_ptr<VertexDeclaration> vertexDeclaration, std::shared_ptr<Texture> textureOverlay, std::size_t spriteCount, const void* spriteData, const Recti& scissorBox);
~RenderSpriteChain() = default;
inline UInt64 ComputeSortingScore(const Frustumf& frustum, const RenderQueueRegistry& registry) const override;
inline const MaterialPass& GetMaterialPass() const;
inline const RenderPipeline& GetRenderPipeline() const;
inline const Recti& GetScissorBox() const;
inline std::size_t GetSpriteCount() const;
inline const void* GetSpriteData() const;
inline const Texture* GetTextureOverlay() const;
@@ -48,6 +48,7 @@ namespace Nz
std::size_t m_spriteCount;
const void* m_spriteData;
const WorldInstance& m_worldInstance;
Recti m_scissorBox;
int m_renderLayer;
};
}