Lot of small fixes/improvements
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@@ -102,9 +102,9 @@ namespace Nz
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dsClear.stencil = stencil;
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}
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inline void FramePass::SetExecutionCallback(CommandCallback callback)
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inline void FramePass::SetExecutionCallback(ExecutionCallback callback)
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{
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m_commandCallback = std::move(callback);
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m_executionCallback = std::move(callback);
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}
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inline void FramePass::SetDepthStencilInput(std::size_t attachmentId)
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