Graphics/GraphicalMesh: Allow to update submeshes
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@@ -9,6 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/GraphicalMesh.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Renderer/RenderPipeline.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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@@ -17,7 +18,6 @@
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namespace Nz
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{
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class GraphicalMesh;
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class Material;
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class NAZARA_GRAPHICS_API Model : public InstancedRenderable
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@@ -50,6 +50,8 @@ namespace Nz
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std::vector<RenderPipelineInfo::VertexBufferData> vertexBufferData;
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};
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NazaraSlot(GraphicalMesh, OnInvalidated, m_onInvalidated);
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std::shared_ptr<GraphicalMesh> m_graphicalMesh;
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std::vector<SubMeshData> m_submeshes;
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Recti m_scissorBox;
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