Fix merge fail
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@@ -33,7 +33,7 @@ namespace Ndk
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EntityList m_dynamicObjects;
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EntityList m_staticObjects;
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std::unique_ptr<Nz::PhysWorld3D> m_world; ///TODO: std::optional (Should I make a Nz::Optional class?)
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mutable std::unique_ptr<Nz::PhysWorld3D> m_world; ///TODO: std::optional (Should I make a Nz::Optional class?)
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};
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}
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@@ -41,11 +41,11 @@ namespace Ndk
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{
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}
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void PhysicsSystem::CreatePhysWorld() const
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void PhysicsSystem3D::CreatePhysWorld() const
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{
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NazaraAssert(!m_world, "Physics world should not be created twice");
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m_world = std::make_unique<Nz::PhysWorld>();
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m_world = std::make_unique<Nz::PhysWorld3D>();
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}
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/*!
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