Utility/Mesh: Replace scale by transform matrix
Former-commit-id: b02de61fe0213f5fdd074dfa868db415e9c770c3 [formerly e185f2b410f2a3e04a0f11be28665cf6e8dcb617] Former-commit-id: d0c7e88fe2b5f8a4aa97640d050751def83f3783
This commit is contained in:
@@ -100,8 +100,8 @@ namespace Nz
|
||||
params->animated = instance.CheckField<bool>("Animated", params->animated);
|
||||
params->center = instance.CheckField<bool>("Center", params->center);
|
||||
params->flipUVs = instance.CheckField<bool>("FlipUVs", params->flipUVs);
|
||||
//params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->optimizeIndexBuffers = instance.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
|
||||
params->scale = instance.CheckField<Vector3f>("Scale", params->scale);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user