Core/Node: Refactor interface
- Removed overloads taking multiple scalars - Removed CoordSys parameter (functions exists in two sets, local and global)
This commit is contained in:
committed by
Jérôme Leclercq
parent
194dba5002
commit
63c526cecc
@@ -42,7 +42,7 @@ namespace Nz
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gfxComponent.AttachRenderable(m_textSprite, GetCanvas()->GetRenderMask());
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auto& textNode = registry.get<NodeComponent>(m_textEntity);
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textNode.SetPosition(s_textAreaPaddingWidth, GetHeight() - s_textAreaPaddingHeight);
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textNode.SetPosition({ s_textAreaPaddingWidth, GetHeight() - s_textAreaPaddingHeight });
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SetCursor(SystemCursor::Text);
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@@ -84,7 +84,7 @@ namespace Nz
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const AbstractTextDrawer& textDrawer = GetTextDrawer();
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auto& textNode = GetRegistry().get<NodeComponent>(m_textEntity);
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Vector2f textPosition = Vector2f(textNode.GetPosition(CoordSys::Local));
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Vector2f textPosition = Vector2f(textNode.GetPosition());
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x -= textPosition.x;
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y -= textPosition.y;
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@@ -627,19 +627,19 @@ namespace Nz
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float glyphWidth = (lastGlyph) ? lastGlyph->bounds.width : 0.f;
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auto& textNode = registry.get<NodeComponent>(m_textEntity);
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float textPosition = textNode.GetPosition(CoordSys::Local).x - s_textAreaPaddingWidth;
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float textPosition = textNode.GetPosition().x - s_textAreaPaddingWidth;
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float cursorPosition = glyphPos + textPosition + ((overshooting) ? glyphWidth : 0.f);
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float width = GetWidth();
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if (width <= textDrawer.GetBounds().width)
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{
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if (cursorPosition + glyphWidth > width)
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textNode.Move(width - cursorPosition - glyphWidth - s_textAreaPaddingWidth, 0.f);
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textNode.Move({ width - cursorPosition - glyphWidth - s_textAreaPaddingWidth, 0.f });
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else if (cursorPosition - glyphWidth < 0.f)
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textNode.Move(-cursorPosition + glyphWidth - s_textAreaPaddingWidth, 0.f);
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textNode.Move({ -cursorPosition + glyphWidth - s_textAreaPaddingWidth, 0.f });
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}
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else
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textNode.Move(-textPosition, 0.f); //< Reset text position if we have enough room to show everything
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textNode.Move({ -textPosition, 0.f }); //< Reset text position if we have enough room to show everything
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// Create/destroy cursor entities and sprites
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std::size_t selectionLineCount = m_cursorPositionEnd.y - m_cursorPositionBegin.y + 1;
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@@ -697,14 +697,14 @@ namespace Nz
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cursor.sprite->SetSize(Vector2f(spriteSize, lineInfo.bounds.height));
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registry.get<NodeComponent>(cursor.entity).SetPosition(beginX, textHeight - lineInfo.bounds.y - lineInfo.bounds.height);
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registry.get<NodeComponent>(cursor.entity).SetPosition({ beginX, textHeight - lineInfo.bounds.y - lineInfo.bounds.height });
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}
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else
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{
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// Full line selection
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cursor.sprite->SetSize(Vector2f(lineInfo.bounds.width, lineInfo.bounds.height));
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registry.get<NodeComponent>(cursor.entity).SetPosition(0.f, textHeight - lineInfo.bounds.y - lineInfo.bounds.height);
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registry.get<NodeComponent>(cursor.entity).SetPosition({ 0.f, textHeight - lineInfo.bounds.y - lineInfo.bounds.height });
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}
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}
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}
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@@ -724,6 +724,6 @@ namespace Nz
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Vector2f textSize = Vector2f(m_textSprite->GetAABB().GetLengths());
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auto& textNode = GetRegistry().get<NodeComponent>(m_textEntity);
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textNode.SetPosition(s_textAreaPaddingWidth, GetHeight() - s_textAreaPaddingHeight - textSize.y);
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textNode.SetPosition({ s_textAreaPaddingWidth, GetHeight() - s_textAreaPaddingHeight - textSize.y });
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}
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}
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@@ -306,7 +306,7 @@ namespace Nz
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Rectf BaseWidget::GetScissorRect() const
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{
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Vector2f widgetPos = Vector2f(GetPosition(CoordSys::Global));
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Vector2f widgetPos = Vector2f(GetGlobalPosition());
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Vector2f widgetSize = GetSize();
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Rectf widgetRect(widgetPos.x, widgetPos.y, widgetSize.x, widgetSize.y);
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@@ -25,7 +25,7 @@ namespace Nz
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{
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float contentPosition = (GetHeight() - m_content->GetHeight()) * (1.f - newValue);
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m_content->SetPosition(0.f, contentPosition);
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m_content->SetPosition({ 0.f, contentPosition });
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m_content->SetRenderingRect(Nz::Rectf(-std::numeric_limits<float>::infinity(), -contentPosition, std::numeric_limits<float>::infinity(), GetHeight()));
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});
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@@ -78,7 +78,7 @@ namespace Nz
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if (m_isScrollbarEnabled)
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m_horizontalScrollbar->Show();
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m_horizontalScrollbar->SetPosition(contentSize.x, 0.f);
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m_horizontalScrollbar->SetPosition({ contentSize.x, 0.f, 0.f });
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m_horizontalScrollbar->Resize({ scrollBarWidth, GetHeight() });
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ScrollToRatio(m_horizontalScrollbar->GetValue());
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@@ -108,19 +108,19 @@ namespace Nz
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{
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m_scrollBackButton->Resize({ size.y, size.y });
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m_scrollNextButton->Resize({ size.y, size.y });
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m_scrollNextButton->SetPosition({ GetWidth() - m_scrollNextButton->GetWidth(), 0.f, 0.f });
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m_scrollNextButton->SetPosition({ GetWidth() - m_scrollNextButton->GetWidth(), 0.f });
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float start = m_scrollBackButton->GetWidth();
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float remaining = size.x - start - m_scrollNextButton->GetWidth();
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float centerPosition = start + invValuePct * (remaining - remaining * stepPct);
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m_scrollCenterButton->Resize({ remaining * stepPct, size.y });
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m_scrollCenterButton->SetPosition(start + centerPosition, 0.f);
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m_scrollCenterButton->SetPosition({ start + centerPosition, 0.f });
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}
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else
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{
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m_scrollBackButton->Resize({ size.x, size.x });
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m_scrollBackButton->SetPosition({ 0.f, GetHeight() - m_scrollBackButton->GetHeight(), 0.f });
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m_scrollBackButton->SetPosition({ 0.f, GetHeight() - m_scrollBackButton->GetHeight() });
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m_scrollNextButton->Resize({ size.x, size.x });
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float start = m_scrollBackButton->GetHeight();
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@@ -128,7 +128,7 @@ namespace Nz
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float centerPosition = start + invValuePct * (remaining - remaining * stepPct);
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m_scrollCenterButton->Resize({ size.x, remaining * stepPct });
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m_scrollCenterButton->SetPosition(0.f, centerPosition);
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m_scrollCenterButton->SetPosition({ 0.f, centerPosition });
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}
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m_style->Layout(size);
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@@ -56,7 +56,7 @@ namespace Nz
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entt::registry& registry = GetRegistry();
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Boxf textBox = m_textSprite->GetAABB();
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registry.get<NodeComponent>(m_textEntity).SetPosition(size.x / 2.f - textBox.width / 2.f, size.y / 2.f - textBox.height / 2.f);
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registry.get<NodeComponent>(m_textEntity).SetPosition({ size.x / 2.f - textBox.width / 2.f, size.y / 2.f - textBox.height / 2.f });
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}
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void SimpleButtonWidgetStyle::OnHoverBegin()
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@@ -150,7 +150,7 @@ namespace Nz
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Vector2f checkSize = size * 0.66f;
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m_checkSprite->SetSize(checkSize);
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GetRegistry().get<NodeComponent>(m_checkEntity).SetPosition(size.x / 2.f - checkSize.x / 2.f, size.y / 2.f - checkSize.y / 2.f);
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GetRegistry().get<NodeComponent>(m_checkEntity).SetPosition({ size.x / 2.f - checkSize.x / 2.f, size.y / 2.f - checkSize.y / 2.f });
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}
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void SimpleCheckboxWidgetStyle::OnHoverBegin()
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@@ -363,7 +363,7 @@ namespace Nz
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entt::registry& registry = GetRegistry();
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Boxf textBox = m_textSprite->GetAABB();
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registry.get<NodeComponent>(m_entity).SetPosition(size.x / 2.f - textBox.width / 2.f, size.y / 2.f - textBox.height / 2.f);
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registry.get<NodeComponent>(m_entity).SetPosition({ size.x / 2.f - textBox.width / 2.f, size.y / 2.f - textBox.height / 2.f });
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}
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void SimpleLabelWidgetStyle::OnHoverBegin()
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@@ -426,7 +426,7 @@ namespace Nz
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m_barEntity = CreateGraphicsEntity();
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registry.get<GraphicsComponent>(m_barEntity).AttachRenderable(m_progressBarSprite, renderMask);
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registry.get<NodeComponent>(m_barEntity).SetPosition(m_barOffset, m_barOffset);
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registry.get<NodeComponent>(m_barEntity).SetPosition({ m_barOffset, m_barOffset });
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}
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void SimpleProgressBarWidgetStyle::Layout(const Vector2f& size)
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