Remove useless cast
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@@ -406,7 +406,7 @@ namespace Nz
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corner.y += heightDifference;
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corner.y += heightDifference;
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}
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}
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m_drawPos.y += static_cast<unsigned int>(heightDifference);
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m_drawPos.y += heightDifference;
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m_lines.back().bounds.height += heightDifference;
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m_lines.back().bounds.height += heightDifference;
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}
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}
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