Fix a lot of warnings and some errors
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@@ -19,8 +19,8 @@ namespace Nz
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{
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public:
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OpenGLTexture(OpenGLDevice& device, const TextureInfo& params);
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OpenGLTexture(const OpenGLTexture&) = default;
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OpenGLTexture(OpenGLTexture&&) noexcept = default;
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OpenGLTexture(const OpenGLTexture&) = delete;
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OpenGLTexture(OpenGLTexture&&) = delete;
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~OpenGLTexture() = default;
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PixelFormat GetFormat() const override;
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