Fix a lot of warnings and some errors

This commit is contained in:
Jérôme Leclercq
2020-09-26 11:44:09 +02:00
parent 267bd74a97
commit 65337c6a38
30 changed files with 78 additions and 65 deletions

View File

@@ -11,8 +11,8 @@
namespace Nz
{
PhysWorld3D::PhysWorld3D() :
m_gravity(Vector3f::Zero()),
m_maxStepCount(50),
m_gravity(Vector3f::Zero()),
m_stepSize(0.005f),
m_timestepAccumulator(0.f)
{
@@ -159,7 +159,7 @@ namespace Nz
}
}
int PhysWorld3D::OnAABBOverlap(const NewtonJoint* const contactJoint, float timestep, int threadIndex)
int PhysWorld3D::OnAABBOverlap(const NewtonJoint* const contactJoint, float /*timestep*/, int /*threadIndex*/)
{
RigidBody3D* bodyA = static_cast<RigidBody3D*>(NewtonBodyGetUserData(NewtonJointGetBody0(contactJoint)));
RigidBody3D* bodyB = static_cast<RigidBody3D*>(NewtonBodyGetUserData(NewtonJointGetBody1(contactJoint)));
@@ -186,7 +186,7 @@ namespace Nz
return 1;
}
void PhysWorld3D::ProcessContact(const NewtonJoint* const contactJoint, float timestep, int threadIndex)
void PhysWorld3D::ProcessContact(const NewtonJoint* const contactJoint, float /*timestep*/, int /*threadIndex*/)
{
RigidBody3D* bodyA = static_cast<RigidBody3D*>(NewtonBodyGetUserData(NewtonJointGetBody0(contactJoint)));
RigidBody3D* bodyB = static_cast<RigidBody3D*>(NewtonBodyGetUserData(NewtonJointGetBody1(contactJoint)));