Graphics/GraphicsComponent: Make renderMask a mandatory parameter

This commit is contained in:
Jérôme Leclercq
2021-12-01 18:58:25 +01:00
parent 8b899253b1
commit 653c9e0028
2 changed files with 5 additions and 7 deletions

View File

@@ -26,7 +26,7 @@ namespace Nz
GraphicsComponent(GraphicsComponent&&) = default;
~GraphicsComponent() = default;
inline void AttachRenderable(std::shared_ptr<InstancedRenderable> renderable, UInt32 renderMask = 0xFFFFFFFF);
inline void AttachRenderable(std::shared_ptr<InstancedRenderable> renderable, UInt32 renderMask);
inline void Clear();