ChipmunkPhysics2D/RigidBody2D: Add ToLocal/ToWorld methods

This commit is contained in:
SirLynix
2023-08-12 12:11:24 +02:00
parent 1ef61cc5ad
commit 65a1c195ac
4 changed files with 78 additions and 10 deletions

View File

@@ -98,6 +98,11 @@ namespace Nz
void TeleportTo(const Vector2f& position, const RadianAnglef& rotation);
RadianAnglef ToLocal(const RadianAnglef& worldRotation);
Vector2f ToLocal(const Vector2f& worldPosition);
RadianAnglef ToWorld(const RadianAnglef& localRotation);
Vector2f ToWorld(const Vector2f& localPosition);
void UpdateVelocity(const Vector2f& gravity, float damping, float deltaTime);
void Wakeup();