Add end-of-line spaces checker
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@@ -612,7 +612,7 @@ namespace Nz
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{
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return value <= other.value;
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}
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template<AngleUnit Unit, typename T>
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constexpr bool Angle<Unit, T>::operator>(Angle other) const
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{
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@@ -539,7 +539,7 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Multiplies the lengths of this box with the scalar (the box center doesn't move)
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* \return A reference to this box where lengths are the product of these lengths and the scalar
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@@ -237,17 +237,17 @@ namespace Nz
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m11*matrix.m12 + m12*matrix.m22 + m13*matrix.m32,
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m11*matrix.m13 + m12*matrix.m23 + m13*matrix.m33,
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T(0.0),
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m21*matrix.m11 + m22*matrix.m21 + m23*matrix.m31,
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m21*matrix.m12 + m22*matrix.m22 + m23*matrix.m32,
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m21*matrix.m13 + m22*matrix.m23 + m23*matrix.m33,
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T(0.0),
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m31*matrix.m11 + m32*matrix.m21 + m33*matrix.m31,
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m31*matrix.m12 + m32*matrix.m22 + m33*matrix.m32,
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m31*matrix.m13 + m32*matrix.m23 + m33*matrix.m33,
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T(0.0),
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m41*matrix.m11 + m42*matrix.m21 + m43*matrix.m31 + matrix.m41,
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m41*matrix.m12 + m42*matrix.m22 + m43*matrix.m32 + matrix.m42,
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m41*matrix.m13 + m42*matrix.m23 + m43*matrix.m33 + matrix.m43,
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@@ -502,7 +502,7 @@ namespace Nz
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if (det == T(0.0))
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return false;
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// http://stackoverflow.com/questions/1148309/inverting-a-4x4-matrix
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T inv[16];
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inv[0] = m22 * m33 -
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@@ -527,7 +527,7 @@ namespace Nz
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if (z != quat.z)
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return z < quat.z;
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}
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template<typename T>
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constexpr bool Quaternion<T>::operator<=(const Quaternion& quat) const
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{
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@@ -543,7 +543,7 @@ namespace Nz
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if (z != quat.z)
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return z <= quat.z;
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}
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template<typename T>
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constexpr bool Quaternion<T>::operator>(const Quaternion& quat) const
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{
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@@ -513,7 +513,7 @@ namespace Nz
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return *this;
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}
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template<typename T>
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constexpr Vector4<T>& Vector4<T>::operator%=(const Vector4& vec)
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{
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