Correction of mathematical functions.
BoundingVolume: Add of constructor and setter OrientedBox. Extend is now up to date. Box: Use of <T>. Return this Frustrum: Use of <T> Matrix: Use of <T> OrientedBox: m_corners is up to date Rect: Add of operators /= and /. Return this Sphere: Add of Intersect and Contains with box. Little corrections. Vector2: Return TaskSchedulerImpl: Add of include header cstdlib to compile because of std::div HardwareInfo/main: use of accentAigu Former-commit-id: a5a7f8e8c45448e5683eb13bff453d6f67478d03
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@@ -1,4 +1,4 @@
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// Copyright (C) 2014 Jérôme Leclercq
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Mathematics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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@@ -35,6 +35,12 @@ NzBoundingVolume<T>::NzBoundingVolume(const NzBox<T>& box)
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Set(box);
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}
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template<typename T>
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NzBoundingVolume<T>::NzBoundingVolume(const NzOrientedBox<T>& orientedBox)
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{
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Set(orientedBox);
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}
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template<typename T>
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NzBoundingVolume<T>::NzBoundingVolume(const NzVector3<T>& vec1, const NzVector3<T>& vec2)
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{
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@@ -103,6 +109,7 @@ template<typename T>
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NzBoundingVolume<T>& NzBoundingVolume<T>::Set(const NzBoundingVolume<T>& volume)
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{
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obb.Set(volume.obb); // Seul l'OBB est importante pour la suite
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extend = volume.extend;
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return *this;
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}
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@@ -116,6 +123,15 @@ NzBoundingVolume<T>& NzBoundingVolume<T>::Set(const NzBox<T>& box)
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return *this;
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}
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template<typename T>
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NzBoundingVolume<T>& NzBoundingVolume<T>::Set(const NzOrientedBox<T>& orientedBox)
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{
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obb.Set(orientedBox);
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extend = nzExtend_Finite;
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return *this;
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}
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template<typename T>
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NzBoundingVolume<T>& NzBoundingVolume<T>::Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2)
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{
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@@ -209,17 +225,17 @@ template<typename T>
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NzBoundingVolume<T> NzBoundingVolume<T>::Lerp(const NzBoundingVolume& from, const NzBoundingVolume& to, T interpolation)
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{
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#ifdef NAZARA_DEBUG
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if (interpolation < 0.f || interpolation > 1.f)
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if (interpolation < F(0.0) || interpolation > F(1.0))
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{
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NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
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return Null();
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}
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#endif
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if (NzNumberEquals(interpolation, 0.f))
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if (NzNumberEquals(interpolation, F(0.0)))
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return from;
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if (NzNumberEquals(interpolation, 1.f))
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if (NzNumberEquals(interpolation, F(1.0)))
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return to;
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switch (to.extend)
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