JoltPhysics3D/JoltCollider3D: Set convex radius by default
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@ -66,7 +66,7 @@ namespace Nz
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class NAZARA_JOLTPHYSICS3D_API JoltBoxCollider3D final : public JoltCollider3D
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class NAZARA_JOLTPHYSICS3D_API JoltBoxCollider3D final : public JoltCollider3D
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{
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{
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public:
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public:
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JoltBoxCollider3D(const Vector3f& lengths, float convexRadius = 0.f);
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JoltBoxCollider3D(const Vector3f& lengths, float convexRadius = 0.1f);
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~JoltBoxCollider3D() = default;
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~JoltBoxCollider3D() = default;
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void BuildDebugMesh(std::vector<Vector3f>& vertices, std::vector<UInt16>& indices, const Matrix4f& offsetMatrix) const override;
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void BuildDebugMesh(std::vector<Vector3f>& vertices, std::vector<UInt16>& indices, const Matrix4f& offsetMatrix) const override;
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