Renderer: Add shader validation
Former-commit-id: fa9225b87e6ec2217c3838535531075dfcaaf433
This commit is contained in:
@@ -95,6 +95,8 @@ class NAZARA_RENDERER_API NzShader : public NzRefCounted, NzNonCopyable
|
||||
void SendVectorArray(int location, const NzVector4f* vectors, unsigned int count) const;
|
||||
void SendVectorArray(int location, const NzVector4i* vectors, unsigned int count) const;
|
||||
|
||||
bool Validate() const;
|
||||
|
||||
// Fonctions OpenGL
|
||||
unsigned int GetOpenGLID() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user