Minor stuff
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@@ -24,7 +24,7 @@ namespace Nz
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{
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}
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inline void OpenGLCommandBuffer::BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color)
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inline void OpenGLCommandBuffer::BeginDebugRegion(const std::string_view& regionName, const Color& color)
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{
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BeginDebugRegionData beginDebugRegion;
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beginDebugRegion.color = color;
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