Minor stuff
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@@ -14,7 +14,7 @@
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namespace Nz
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{
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void OpenGLCommandBufferBuilder::BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color)
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void OpenGLCommandBufferBuilder::BeginDebugRegion(const std::string_view& regionName, const Color& color)
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{
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m_commandBuffer.BeginDebugRegion(regionName, color);
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}
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