Add OpenGLRenderer (WIP)

This commit is contained in:
Lynix
2020-04-15 19:38:11 +02:00
parent ebb271a089
commit 68760209c1
118 changed files with 19236 additions and 414 deletions

View File

@@ -0,0 +1,46 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_VKBUFFER_HPP
#define NAZARA_OPENGLRENDERER_VKBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Buffer : public DeviceObject<Buffer, VkBuffer, VkBufferCreateInfo, VK_OBJECT_TYPE_BUFFER>
{
friend DeviceObject;
public:
Buffer() = default;
Buffer(const Buffer&) = delete;
Buffer(Buffer&&) noexcept = default;
~Buffer() = default;
bool BindBufferMemory(VkDeviceMemory memory, VkDeviceSize offset = 0);
using DeviceObject::Create;
inline bool Create(Device& device, VkBufferCreateFlags flags, VkDeviceSize size, VkBufferUsageFlags usage, const VkAllocationCallbacks* allocator = nullptr);
VkMemoryRequirements GetMemoryRequirements() const;
Buffer& operator=(const Buffer&) = delete;
Buffer& operator=(Buffer&&) = delete;
private:
static inline VkResult CreateHelper(Device& device, const VkBufferCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkBuffer* handle);
static inline void DestroyHelper(Device& device, VkBuffer handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/OpenGLRenderer/Wrapper/Buffer.inl>
#endif // NAZARA_OPENGLRENDERER_VKBUFFER_HPP