Add OpenGLRenderer (WIP)
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97
src/Nazara/OpenGLRenderer/OpenGLRenderImage.cpp
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97
src/Nazara/OpenGLRenderer/OpenGLRenderImage.cpp
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - OpenGL Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#if 0
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#include <Nazara/OpenGLRenderer/OpenGLRenderImage.hpp>
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#include <Nazara/OpenGLRenderer/VkRenderWindow.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLCommandBuffer.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLCommandBufferBuilder.hpp>
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#include <stdexcept>
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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namespace Nz
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{
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OpenGLRenderImage::OpenGLRenderImage(VkRenderWindow& owner) :
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m_owner(owner),
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m_uploadPool(m_owner.GetDevice(), 2 * 1024 * 1024)
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{
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Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
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if (!m_commandPool.Create(m_owner.GetDevice(), graphicsQueue.GetQueueFamilyIndex(), VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT))
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throw std::runtime_error("failed to create command pool: " + TranslateOpenGLError(m_commandPool.GetLastErrorCode()));
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if (!m_imageAvailableSemaphore.Create(m_owner.GetDevice()))
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throw std::runtime_error("failed to create image available semaphore: " + TranslateOpenGLError(m_imageAvailableSemaphore.GetLastErrorCode()));
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if (!m_renderFinishedSemaphore.Create(m_owner.GetDevice()))
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throw std::runtime_error("failed to create image finished semaphore: " + TranslateOpenGLError(m_imageAvailableSemaphore.GetLastErrorCode()));
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if (!m_inFlightFence.Create(m_owner.GetDevice(), VK_FENCE_CREATE_SIGNALED_BIT))
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throw std::runtime_error("failed to create in-flight fence: " + TranslateOpenGLError(m_inFlightFence.GetLastErrorCode()));
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}
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OpenGLRenderImage::~OpenGLRenderImage()
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{
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m_inFlightCommandBuffers.clear();
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}
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void OpenGLRenderImage::Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, QueueTypeFlags queueTypeFlags)
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{
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Vk::CommandBuffer* commandBuffer;
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if (m_currentCommandBuffer >= m_inFlightCommandBuffers.size())
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{
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Vk::AutoCommandBuffer& newlyAllocatedBuffer = m_inFlightCommandBuffers.emplace_back(m_commandPool.AllocateCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY));
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commandBuffer = &newlyAllocatedBuffer.Get();
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m_currentCommandBuffer++;
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}
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else
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commandBuffer = &m_inFlightCommandBuffers[m_currentCommandBuffer++].Get();
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if (!commandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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throw std::runtime_error("failed to begin command buffer: " + TranslateOpenGLError(commandBuffer->GetLastErrorCode()));
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OpenGLCommandBufferBuilder builder(*commandBuffer, m_imageIndex);
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callback(builder);
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if (!commandBuffer->End())
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throw std::runtime_error("failed to build command buffer: " + TranslateOpenGLError(commandBuffer->GetLastErrorCode()));
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SubmitCommandBuffer(*commandBuffer, queueTypeFlags);
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}
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OpenGLUploadPool& OpenGLRenderImage::GetUploadPool()
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{
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return m_uploadPool;
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}
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void OpenGLRenderImage::SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags)
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{
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OpenGLCommandBuffer& vkCommandBuffer = *static_cast<OpenGLCommandBuffer*>(commandBuffer);
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return SubmitCommandBuffer(vkCommandBuffer.GetCommandBuffer(m_imageIndex), queueTypeFlags);
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}
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void OpenGLRenderImage::SubmitCommandBuffer(VkCommandBuffer commandBuffer, QueueTypeFlags queueTypeFlags)
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{
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if (queueTypeFlags & QueueType::Graphics)
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m_graphicalCommandsBuffers.push_back(commandBuffer);
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else
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{
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Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
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if (!graphicsQueue.Submit(commandBuffer))
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throw std::runtime_error("Failed to submit command buffer: " + TranslateOpenGLError(graphicsQueue.GetLastErrorCode()));
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}
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}
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void OpenGLRenderImage::Present()
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{
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Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
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if (!graphicsQueue.Submit(UInt32(m_graphicalCommandsBuffers.size()), m_graphicalCommandsBuffers.data(), m_imageAvailableSemaphore, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, m_renderFinishedSemaphore, m_inFlightFence))
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throw std::runtime_error("Failed to submit command buffers: " + TranslateOpenGLError(graphicsQueue.GetLastErrorCode()));
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m_owner.Present(m_imageIndex, m_renderFinishedSemaphore);
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}
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}
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#endif
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