Add OpenGLRenderer (WIP)

This commit is contained in:
Lynix
2020-04-15 19:38:11 +02:00
parent ebb271a089
commit 68760209c1
118 changed files with 19236 additions and 414 deletions

View File

@@ -1,41 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CONTEXTIMPL_HPP
#define NAZARA_CONTEXTIMPL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/ContextParameters.hpp>
#include <windows.h>
namespace Nz
{
class ContextImpl
{
public:
ContextImpl();
bool Activate() const;
bool Create(ContextParameters& parameters);
void Destroy();
void EnableVerticalSync(bool enabled);
void SwapBuffers();
static bool Desactivate();
private:
HDC m_deviceContext;
HGLRC m_context;
HWND m_window;
bool m_ownsWindow;
};
}
#endif // NAZARA_CONTEXTIMPL_HPP