Move FieldOffsets class to Shader module and remove Utility dependency
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@@ -70,6 +70,20 @@ namespace Nz
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constexpr std::size_t ErrorTypeCount = static_cast<std::size_t>(ErrorType::Max) + 1;
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enum class ImageType
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{
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E1D,
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E1D_Array,
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E2D,
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E2D_Array,
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E3D,
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Cubemap,
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Max = Cubemap
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};
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constexpr std::size_t ImageTypeCount = static_cast<std::size_t>(ImageType::Max) + 1;
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enum class HashType
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{
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CRC32,
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