Move FieldOffsets class to Shader module and remove Utility dependency
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@@ -80,8 +80,8 @@ local modules = {
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Deps = {"NazaraPlatform", "NazaraShader"}
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},
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Shader = {
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Deps = {"NazaraUtility"},
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Packages = {"efsw", "fmt"},
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Deps = {"NazaraCore"},
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Custom = function()
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-- Set precise floating-points models to ensure shader optimization leads to correct results
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set_fpmodels("precise")
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