From 6920c7c3f7a1126cefc565e2776f4ce81b75b76d Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 23 Dec 2019 19:45:52 +0100 Subject: [PATCH] Fix skybox background looking like crap --- src/Nazara/Graphics/SkyboxBackground.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/Nazara/Graphics/SkyboxBackground.cpp b/src/Nazara/Graphics/SkyboxBackground.cpp index 8d5723ab9..411f3d0c1 100644 --- a/src/Nazara/Graphics/SkyboxBackground.cpp +++ b/src/Nazara/Graphics/SkyboxBackground.cpp @@ -56,8 +56,6 @@ namespace Nz const Nz::RenderTarget* target = viewer->GetTarget(); Nz::Vector2ui targetSize = target->GetSize(); - Matrix4f projectionMatrix = Nz::Matrix4f::Perspective(45.f, float(targetSize.x) / targetSize.y, viewer->GetZNear(), viewer->GetZFar()); - Matrix4f skyboxMatrix(viewer->GetViewMatrix()); skyboxMatrix.SetTranslation(Vector3f::Zero()); @@ -77,7 +75,7 @@ namespace Nz world.SetTranslation(offset); Renderer::SetIndexBuffer(s_indexBuffer); - Renderer::SetMatrix(MatrixType_Projection, projectionMatrix); + Renderer::SetMatrix(MatrixType_Projection, viewer->GetProjectionMatrix()); Renderer::SetMatrix(MatrixType_View, skyboxMatrix); Renderer::SetMatrix(MatrixType_World, world); Renderer::SetRenderStates(s_renderStates);