From 699328aa1f89bd2a3a20d4507ae185c2428b38e2 Mon Sep 17 00:00:00 2001 From: Lynix Date: Fri, 16 Aug 2013 00:27:00 +0200 Subject: [PATCH] Fixed rare bug when creating VAO Former-commit-id: 79ee6055feeb683ffc762d581fbe834a68d0bcef --- src/Nazara/Renderer/HardwareBuffer.cpp | 2 +- src/Nazara/Renderer/Renderer.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Nazara/Renderer/HardwareBuffer.cpp b/src/Nazara/Renderer/HardwareBuffer.cpp index 88300aa71..a930fcb6d 100644 --- a/src/Nazara/Renderer/HardwareBuffer.cpp +++ b/src/Nazara/Renderer/HardwareBuffer.cpp @@ -76,7 +76,7 @@ void NzHardwareBuffer::Bind() } #endif - NzOpenGL::BindBuffer(m_type, m_buffer); + glBindBuffer(NzOpenGL::BufferTarget[m_type], m_buffer); } bool NzHardwareBuffer::Create(unsigned int size, nzBufferUsage usage) diff --git a/src/Nazara/Renderer/Renderer.cpp b/src/Nazara/Renderer/Renderer.cpp index da167c68a..9c85312e0 100644 --- a/src/Nazara/Renderer/Renderer.cpp +++ b/src/Nazara/Renderer/Renderer.cpp @@ -1429,7 +1429,7 @@ bool NzRenderer::EnsureStateUpdate() indexBufferImpl->Bind(); } else - NzOpenGL::BindBuffer(nzBufferType_Index, 0); + glBindBuffer(NzOpenGL::BufferTarget[nzBufferType_Index], 0); } if (s_useVertexArrayObjects)