OpenGL: Implement commands buffers
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@@ -13,12 +13,12 @@
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namespace Nz
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{
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class OpenGLRenderPass;
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class OpenGLCommandBuffer;
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class NAZARA_OPENGLRENDERER_API OpenGLCommandBufferBuilder final : public CommandBufferBuilder
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{
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public:
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OpenGLCommandBufferBuilder() = default;
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inline OpenGLCommandBufferBuilder(OpenGLCommandBuffer& commandBuffer);
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OpenGLCommandBufferBuilder(const OpenGLCommandBufferBuilder&) = delete;
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OpenGLCommandBufferBuilder(OpenGLCommandBufferBuilder&&) noexcept = default;
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~OpenGLCommandBufferBuilder() = default;
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@@ -48,9 +48,12 @@ namespace Nz
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OpenGLCommandBufferBuilder& operator=(const OpenGLCommandBufferBuilder&) = delete;
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OpenGLCommandBufferBuilder& operator=(OpenGLCommandBufferBuilder&&) = delete;
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private:
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OpenGLCommandBuffer& m_commandBuffer;
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};
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}
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#include <Nazara/OpenGLRenderer/OpenGLCommandBufferBuilder.inl>
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#endif // NAZARA_OPENGLRENDERER_OPENGLCOMMANDBUFFERBUILDER_HPP
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#endif
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