Sdk/LuaBinding: Expose BindComponent for user components
Former-commit-id: 3d9f1d14f6b63ec72b61e15e6e549e46e958a92f
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@@ -7,41 +7,6 @@
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namespace Ndk
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{
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namespace
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{
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int AddNilComponent(Nz::LuaInstance& lua, EntityHandle&)
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{
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lua.PushNil();
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return 1;
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}
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template<typename T>
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int AddComponentOfType(Nz::LuaInstance& lua, EntityHandle& handle)
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{
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static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
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T& component = handle->AddComponent<T>();
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lua.Push(component.CreateHandle());
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return 1;
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}
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int PushNilComponent(Nz::LuaInstance& lua, BaseComponent&)
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{
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lua.PushNil();
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return 1;
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}
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template<typename T>
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int PushComponentOfType(Nz::LuaInstance& lua, BaseComponent& component)
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{
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static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
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T& rightComponent = static_cast<T&>(component);
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lua.Push(rightComponent.CreateHandle());
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return 1;
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}
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}
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void LuaBinding::BindSDK()
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{
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/*********************************** Ndk::Application **********************************/
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@@ -110,7 +75,7 @@ namespace Ndk
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}
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ComponentBinding& binding = m_componentBinding[componentIndex];
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if (!binding.valid)
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if (binding.name.IsEmpty())
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{
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lua.Error("This component is not available to the LuaAPI");
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return 0;
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@@ -137,7 +102,7 @@ namespace Ndk
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}
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ComponentBinding& binding = m_componentBinding[componentIndex];
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if (!binding.valid)
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if (binding.name.IsEmpty())
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{
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lua.Error("This component is not available to the LuaAPI");
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return 0;
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@@ -195,29 +160,16 @@ namespace Ndk
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// Components functions
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m_componentBinding.resize(BaseComponent::GetMaxComponentIndex() + 1);
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m_componentBinding.resize(BaseComponent::GetMaxComponentIndex());
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EnableComponentBinding<NodeComponent>();
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EnableComponentBinding<VelocityComponent>();
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BindComponent<NodeComponent>("Node");
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BindComponent<VelocityComponent>("Velocity");
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#ifndef NDK_SERVER
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EnableComponentBinding<GraphicsComponent>();
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BindComponent<GraphicsComponent>("Graphics");
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#endif
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}
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template<typename T>
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void LuaBinding::EnableComponentBinding()
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{
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ComponentBinding binding;
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binding.adder = &AddComponentOfType<T>;
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binding.getter = &PushComponentOfType<T>;
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binding.valid = true;
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NazaraAssert(T::componentIndex < m_componentBinding.size(), "Component index is over component binding size");
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m_componentBinding[T::componentIndex] = std::move(binding);
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}
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void LuaBinding::RegisterSDK(Nz::LuaInstance& instance)
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{
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// Classes
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@@ -235,18 +187,16 @@ namespace Ndk
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// Enums
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// ComponentType (fake enumeration to expose component indexes)
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instance.PushTable();
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instance.PushTable(0, m_componentBinding.size());
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{
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#ifndef NDK_SERVER
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instance.PushInteger(GraphicsComponent::componentIndex);
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instance.SetField("Graphics");
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#endif
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for (const ComponentBinding& entry : m_componentBinding)
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{
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if (entry.name.IsEmpty())
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continue;
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instance.PushInteger(NodeComponent::componentIndex);
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instance.SetField("Node");
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instance.PushInteger(VelocityComponent::componentIndex);
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instance.SetField("Velocity");
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instance.PushInteger(entry.index);
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instance.SetField(entry.name);
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}
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}
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instance.SetGlobal("ComponentType");
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}
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