From 6aa401b0fbed4a59312ea85483e87a45ca7724c4 Mon Sep 17 00:00:00 2001 From: Lynix Date: Sat, 24 Aug 2013 22:24:25 +0200 Subject: [PATCH] Fixed GLSL error with OpenGL 2 Former-commit-id: 4d7b1d56b793742c58129dd900b23202ffa4e41a --- src/Nazara/Renderer/ShaderProgramManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Nazara/Renderer/ShaderProgramManager.cpp b/src/Nazara/Renderer/ShaderProgramManager.cpp index 42c8a59fd..37b17852a 100644 --- a/src/Nazara/Renderer/ShaderProgramManager.cpp +++ b/src/Nazara/Renderer/ShaderProgramManager.cpp @@ -249,7 +249,7 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP "\t\t" "discard;" "\n"; } - source += "\t" "RenderTarget0 = fragmentColor;" "\n" + source += "\t" + s_fragmentColorKW + " = fragmentColor;" "\n" "}" "\n"; break; } @@ -690,7 +690,7 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP "\t\t" "discard;" "\n"; } - source += "\t" "RenderTarget0 = fragmentColor;" "\n" + source += "\t" + s_fragmentColorKW + " = fragmentColor;" "\n" "}" "\n"; break; }