Switch index/vertex count to UInt32
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@@ -18,7 +18,7 @@ namespace Nz
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IndexBuffer() = default;
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IndexBuffer(IndexType indexType, std::shared_ptr<Buffer> buffer);
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IndexBuffer(IndexType indexType, std::shared_ptr<Buffer> buffer, UInt64 offset, UInt64 size);
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IndexBuffer(IndexType indexType, UInt64 indexCount, BufferUsageFlags usage, const BufferFactory& bufferFactory, const void* initialData = nullptr);
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IndexBuffer(IndexType indexType, UInt32 indexCount, BufferUsageFlags usage, const BufferFactory& bufferFactory, const void* initialData = nullptr);
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IndexBuffer(const IndexBuffer&) = default;
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IndexBuffer(IndexBuffer&&) noexcept = default;
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~IndexBuffer() = default;
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@@ -30,7 +30,7 @@ namespace Nz
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inline const std::shared_ptr<Buffer>& GetBuffer() const;
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inline UInt64 GetEndOffset() const;
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inline UInt64 GetIndexCount() const;
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inline UInt32 GetIndexCount() const;
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inline IndexType GetIndexType() const;
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inline UInt64 GetStride() const;
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inline UInt64 GetStartOffset() const;
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@@ -52,7 +52,7 @@ namespace Nz
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private:
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std::shared_ptr<Buffer> m_buffer;
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IndexType m_indexType;
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UInt64 m_indexCount;
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UInt32 m_indexCount;
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UInt64 m_endOffset;
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UInt64 m_startOffset;
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};
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