Switch index/vertex count to UInt32
This commit is contained in:
@@ -24,7 +24,7 @@ namespace Nz
|
||||
AnimationType GetAnimationType() const final;
|
||||
const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override;
|
||||
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
|
||||
UInt64 GetVertexCount() const override;
|
||||
UInt32 GetVertexCount() const override;
|
||||
|
||||
bool IsAnimated() const final;
|
||||
bool IsValid() const;
|
||||
|
||||
Reference in New Issue
Block a user