Switch index/vertex count to UInt32

This commit is contained in:
SirLynix
2022-10-31 19:54:25 +01:00
parent dc6ce8427c
commit 6b8be23fa0
28 changed files with 129 additions and 128 deletions

View File

@@ -26,7 +26,7 @@ namespace Nz
template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
inline const VertexBuffer* GetVertexBuffer() const;
inline UInt64 GetVertexCount() const;
inline UInt32 GetVertexCount() const;
template<typename T> bool HasComponentOfType(VertexComponent component) const;