Switch index/vertex count to UInt32
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@@ -276,6 +276,7 @@ namespace
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void Seek(Nz::UInt64 frameIndex) override
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{
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// TODO
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avio_seek(m_ioContext, 0, SEEK_SET);
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avformat_seek_file(m_formatContext, m_videoStream, std::numeric_limits<Nz::Int64>::min(), 0, std::numeric_limits<Nz::Int64>::max(), 0);
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}
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