Graphics: Add support of skins to InstancedRenderable + big clean up
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@@ -77,7 +77,6 @@ namespace Nz
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return false;
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}
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model->Reset();
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model->SetMesh(mesh);
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if (parameters.loadMaterials)
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@@ -114,7 +113,6 @@ namespace Nz
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return false;
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}
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model->Reset();
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model->SetMesh(mesh);
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if (parameters.loadMaterials)
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