From 6bb1ee283fcecb336e32151b85ff91d884723e9c Mon Sep 17 00:00:00 2001 From: SirLynix Date: Tue, 6 Sep 2022 13:00:53 +0200 Subject: [PATCH] Fix DeferredShading demo --- examples/DeferredShading/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/DeferredShading/main.cpp b/examples/DeferredShading/main.cpp index b00d768db..22bc3105a 100644 --- a/examples/DeferredShading/main.cpp +++ b/examples/DeferredShading/main.cpp @@ -670,6 +670,8 @@ int main() Nz::RenderFrame* currentFrame = nullptr; + Nz::ElementRendererRegistry elementRegistry; + Nz::BakedFrameGraph bakedGraph = [&] { Nz::PixelFormat depthStencilFormat = Nz::PixelFormat::Undefined; @@ -688,8 +690,6 @@ int main() std::exit(__LINE__); } - Nz::ElementRendererRegistry elementRegistry; - Nz::FrameGraph graph; colorTexture = graph.AddAttachment({