Fix all unit tests

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This commit is contained in:
Lynix
2016-09-26 13:17:16 +02:00
parent dd8f583ddf
commit 6d356d2790
6 changed files with 38 additions and 25 deletions

View File

@@ -11,10 +11,13 @@ SCENARIO("UdpSocket", "[NETWORK][UDPSOCKET]")
Nz::UInt16 port = 64256;
Nz::UdpSocket server(Nz::NetProtocol_IPv4);
REQUIRE(server.Bind(port) == Nz::SocketState_Bound);
Nz::IpAddress serverIP = server.GetBoundAddress();
Nz::IpAddress serverIP(Nz::IpAddress::LoopbackIpV4.ToIPv4(), port);
REQUIRE(serverIP.IsValid());
Nz::UdpSocket client(Nz::NetProtocol_IPv4);
REQUIRE(client.Bind(port + 1) == Nz::SocketState_Bound);
Nz::IpAddress clientIP = client.GetBoundAddress();
REQUIRE(clientIP.IsValid());