Revert changes

Former-commit-id: 7ad63a3ebfa604eed86ec7bfd57a5423389f0cbd [formerly 8b657a9850128e4e46c3234ad275d9c5d1369360]
Former-commit-id: 85ac94dca00f84c309ad473ebae5862cee610124
This commit is contained in:
Gawaboumga
2016-06-08 14:13:19 +02:00
parent d42462941c
commit 6d4768f46d
2 changed files with 24 additions and 10 deletions

View File

@@ -464,6 +464,7 @@ namespace Nz
void DepthRenderTechnique::DrawOpaqueModels(const SceneData& sceneData, ForwardRenderQueue::Layer& layer) const
{
const Shader* lastShader = nullptr;
const ShaderUniforms* shaderUniforms = nullptr;
for (auto& matIt : layer.opaqueModels)
{
@@ -487,7 +488,7 @@ namespace Nz
if (shader != lastShader)
{
// Index of uniforms in the shader
GetShaderUniforms(shader);
shaderUniforms = GetShaderUniforms(shader);
lastShader = shader;
}