Vulkan: Add support for Descriptors
Former-commit-id: 3aeb182030040b707dd2d98ddb2991a3b7f58b19 [formerly bf30ae4035d9855f493252bd7c1c95d97e7f4bf5] Former-commit-id: 8bdbc5f6ff1bec375c80b0974bdd1e269cfca675
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@@ -34,6 +34,9 @@ namespace Nz
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inline void BeginRenderPass(const VkRenderPassBeginInfo& beginInfo, VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE);
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inline void BindDescriptorSet(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, const VkDescriptorSet& descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets, UInt32 dynamicOffsetCount, const UInt32* dynamicOffsets);
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inline void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
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inline void BindPipeline(VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
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inline void BindVertexBuffer(UInt32 binding, const VkBuffer buffer, const VkDeviceSize offset);
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