Vulkan: Add support for Descriptors
Former-commit-id: 3aeb182030040b707dd2d98ddb2991a3b7f58b19 [formerly bf30ae4035d9855f493252bd7c1c95d97e7f4bf5] Former-commit-id: 8bdbc5f6ff1bec375c80b0974bdd1e269cfca675
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include/Nazara/Vulkan/VkDescriptorPool.hpp
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52
include/Nazara/Vulkan/VkDescriptorPool.hpp
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKDESCRIPTORPOOL_HPP
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#define NAZARA_VULKAN_VKDESCRIPTORPOOL_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/HandledObject.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class DescriptorPool;
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class DescriptorSet;
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using DescriptorPoolHandle = ObjectHandle<DescriptorPool>;
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class NAZARA_VULKAN_API DescriptorPool : public DeviceObject<DescriptorPool, VkDescriptorPool, VkDescriptorPoolCreateInfo>, public HandledObject<DescriptorPool>
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{
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friend DeviceObject;
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public:
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DescriptorPool() = default;
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DescriptorPool(const DescriptorPool&) = delete;
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DescriptorPool(DescriptorPool&&) = default;
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~DescriptorPool() = default;
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DescriptorSet AllocateDescriptorSet(const VkDescriptorSetLayout& setLayouts);
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std::vector<DescriptorSet> AllocateDescriptorSets(UInt32 descriptorSetCount, const VkDescriptorSetLayout* setLayouts);
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using DeviceObject::Create;
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inline bool Create(const DeviceHandle& device, UInt32 maxSets, const VkDescriptorPoolSize& poolSize, VkDescriptorPoolCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
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inline bool Create(const DeviceHandle& device, UInt32 maxSets, UInt32 poolSizeCount, const VkDescriptorPoolSize* poolSize, VkDescriptorPoolCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
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DescriptorPool& operator=(const DescriptorPool&) = delete;
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DescriptorPool& operator=(DescriptorPool&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkDescriptorPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkDescriptorPool* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkDescriptorPool handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkDescriptorPool.inl>
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#endif // NAZARA_VULKAN_VKDESCRIPTORPOOL_HPP
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