Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
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@@ -7,7 +7,7 @@
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namespace Ndk
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{
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void GraphicsComponent::InvalidateRenderableData(const NzRenderable* renderable, nzUInt32 flags, unsigned int index)
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void GraphicsComponent::InvalidateRenderableData(const NzInstancedRenderable* renderable, nzUInt32 flags, unsigned int index)
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{
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NazaraUnused(renderable);
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