Added Color vertex component

Removed Userdata4 vertex component to keep the count to sixteen


Former-commit-id: b048f11f44528d1cf6657d095768b188217421ba
This commit is contained in:
Lynix
2014-08-25 20:22:10 +02:00
parent 71406eb6df
commit 6e27acc492
3 changed files with 12 additions and 11 deletions

View File

@@ -155,6 +155,7 @@ bool NzShader::Create()
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData3], "InstanceData3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData4], "InstanceData4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData5], "InstanceData5");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Color], "VertexColor");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Normal], "VertexNormal");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Position], "VertexPosition");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Tangent], "VertexTangent");
@@ -164,7 +165,6 @@ bool NzShader::Create()
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata2], "VertexUserdata2");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata3], "VertexUserdata3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata4], "VertexUserdata4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata5], "VertexUserdata5");
if (NzRenderer::HasCapability(nzRendererCap_MultipleRenderTargets))
{