Added Color vertex component

Removed Userdata4 vertex component to keep the count to sixteen


Former-commit-id: b048f11f44528d1cf6657d095768b188217421ba
This commit is contained in:
Lynix 2014-08-25 20:22:10 +02:00
parent 71406eb6df
commit 6e27acc492
3 changed files with 12 additions and 11 deletions

View File

@ -221,12 +221,14 @@ enum nzVertexComponent
{
nzVertexComponent_Unused = -1,
// Nous nous limitons à 16 composants de sommets car c'est le minimum supporté par le GPU
nzVertexComponent_InstanceData0,
nzVertexComponent_InstanceData1,
nzVertexComponent_InstanceData2,
nzVertexComponent_InstanceData3,
nzVertexComponent_InstanceData4,
nzVertexComponent_InstanceData5,
nzVertexComponent_Color,
nzVertexComponent_Normal,
nzVertexComponent_Position,
nzVertexComponent_Tangent,
@ -236,14 +238,13 @@ enum nzVertexComponent
nzVertexComponent_Userdata2,
nzVertexComponent_Userdata3,
nzVertexComponent_Userdata4,
nzVertexComponent_Userdata5,
nzVertexComponent_FirstInstanceData = nzVertexComponent_InstanceData0,
nzVertexComponent_FirstVertexData = nzVertexComponent_Normal,
nzVertexComponent_FirstVertexData = nzVertexComponent_Color,
nzVertexComponent_LastInstanceData = nzVertexComponent_InstanceData5,
nzVertexComponent_LastVertexData = nzVertexComponent_Userdata5,
nzVertexComponent_LastVertexData = nzVertexComponent_Userdata4,
nzVertexComponent_Max = nzVertexComponent_Userdata5
nzVertexComponent_Max = nzVertexComponent_Userdata4
};
enum nzVertexLayout

View File

@ -2104,16 +2104,16 @@ nzUInt8 NzOpenGL::VertexComponentIndex[] =
13, // nzVertexComponent_InstanceData3
14, // nzVertexComponent_InstanceData4
15, // nzVertexComponent_InstanceData5
4, // nzVertexComponent_Color
2, // nzVertexComponent_Normal
0, // nzVertexComponent_Position
3, // nzVertexComponent_Tangent
1, // nzVertexComponent_TexCoord
4, // nzVertexComponent_Userdata0
5, // nzVertexComponent_Userdata1
6, // nzVertexComponent_Userdata2
7, // nzVertexComponent_Userdata3
8, // nzVertexComponent_Userdata4
9 // nzVertexComponent_Userdata5
5, // nzVertexComponent_Userdata0
6, // nzVertexComponent_Userdata1
7, // nzVertexComponent_Userdata2
8, // nzVertexComponent_Userdata3
9 // nzVertexComponent_Userdata4
};
static_assert(nzVertexComponent_Max+1 == 16, "Attribute index array is incomplete");

View File

@ -155,6 +155,7 @@ bool NzShader::Create()
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData3], "InstanceData3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData4], "InstanceData4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData5], "InstanceData5");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Color], "VertexColor");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Normal], "VertexNormal");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Position], "VertexPosition");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Tangent], "VertexTangent");
@ -164,7 +165,6 @@ bool NzShader::Create()
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata2], "VertexUserdata2");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata3], "VertexUserdata3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata4], "VertexUserdata4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata5], "VertexUserdata5");
if (NzRenderer::HasCapability(nzRendererCap_MultipleRenderTargets))
{