diff --git a/SDK/src/NDK/Systems/RenderSystem.cpp b/SDK/src/NDK/Systems/RenderSystem.cpp index 7face4a5a..d242e6ce2 100644 --- a/SDK/src/NDK/Systems/RenderSystem.cpp +++ b/SDK/src/NDK/Systems/RenderSystem.cpp @@ -113,7 +113,7 @@ namespace Ndk NodeComponent& lightNode = light->GetComponent(); ///TODO: Cache somehow? - lightComponent.AddToRenderQueue(renderQueue, NzMatrix4f::ConcatenateAffine(m_coordinateSystemMatrix, drawableNode.GetTransformMatrix())); + lightComponent.AddToRenderQueue(renderQueue, NzMatrix4f::ConcatenateAffine(m_coordinateSystemMatrix, lightNode.GetTransformMatrix())); } camComponent.ApplyView();