Renderer: Change binding members order

This commit is contained in:
SirLynix
2022-11-20 13:57:53 +01:00
committed by Jérôme Leclercq
parent e990a320cc
commit 6ef4c14772
4 changed files with 6 additions and 6 deletions

View File

@@ -75,9 +75,9 @@ namespace Nz
// TODO: Get more precise shader stage type
m_pipelineLayoutInfo.bindings.push_back({
arraySize, // arraySize
bindingIndex, // bindingIndex
bindingSet, // setIndex
bindingIndex, // bindingIndex
arraySize, // arraySize
bindingType, // type
nzsl::ShaderStageType_All // shaderStageFlags
});